![]() ![]() Hostile Takeover will not fire on nobody, or player owned grids - only grids from NPC factions with NPC owners. His initial offer to Twitter's board was 54.20 per share just shy of 6 higher than the. So long as the NPC is "alive", it will retain control of its vessel. Thus far, though, it appears Musk's weapon of choice in his hostile takeover attempt is a tender offer. This means no more med bay jumping or cheesing the takeover of a ship. ![]() If you repair or place any blocks on the NPC grid, it will take ownership of them. A hostile takeover is a corporate acquisition attempt that goes directly to a company’s shareholders - bypassing the management team of the company to be acquired. An acquiring company can achieve a hostile. Weapons only show up once you've defeated all Medical blocks, and Traps are last to show, hopefully for obvious reasons. A hostile takeover occurs when an acquiring company attempts to take over a target company against the wishes of the target company's management. This means that in order to see any blocks in the Medical category, you must first defeat all blocks in the Control category. Once all blocks in the current active category have been defeated, the next category with active blocks will begin to highlight. ![]() So, if you're within range and pull out your grinder and the Control category still has active blocks in it, those blocks will highlight and show you their position wherever they are on the grid. I joined Discord a bit back, just found people disliking Rencorner and some were suspicious of us doing a Hostile Takeover when I read the comments by them. When you're within a certain distance of a NPC grid and pull out your grinder, the blocks from the current active block category will highlight for a short period of time. Once disabled or destroyed, the grid will disown itself (owner = nobody), which will allow anyone to claim ownership of whatever is left. Everything Else - These blocks don't fit into any of the above categories, so Hostile Takeover doesn't care about themĪll blocks from the first 4 categories need to be either disabled or destroyed to capture a grid.Trap - These blocks are meant to ruin your day in a great way (Warheads mostly).Weapon - These blocks shoot stuff on their own - Turret bases only, does not count dumb fire weapons such as the gatling gun.Medical - These blocks allow either respawn, healing, or reinforcement storage (Cryo's, Med Stations, SKits, etc.).Control - These blocks exert some control over the ship (Remote Controls, Cockpits, Flight Stations, etc.). ![]()
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